RexTrix — AI Mini-Game Platform
Overview
RexTrix is an AI-native platform — billed as the world's first free AI-native mini-game generation and play platform — where anyone can type a sentence and get back a playable mini-game in under a minute. I designed and own the core LLM generation engine behind it.
What I work on
- The generation engine — owning the system that turns a prompt into a finished, playable game, spanning 2D, 3D, multiplayer, and motion-controlled gameplay.
- Reliability — building the validation layer that blocks broken or unwinnable games before they reach players, so a generative system can be trusted in production.
- Efficiency at scale — keeping generation fast and cost-effective as the platform grows.
- Data infrastructure — building the analytics that measure how the product performs: data pipelines, dashboards, and an internal data assistant.
Approach
Most of the interesting work is the unglamorous part: making a generative system correct, observable, and dependable enough for real users. Generating something from a prompt is easy; making it reliably playable — every time, at scale — is the hard part, and it's where I spend my time.
Stack
Python · multi-agent LLM orchestration · RAG · AWS · Airflow · BigQuery
What I care about
Putting large language models into reliable production systems — and the engineering discipline that turns a flashy demo into a product people actually use.